Softair Indoor Arena

Creation of a gameplay format that take inspiration from the best known first person shooter videogame.
In a 1300mq arena, designed for soft air gameplay, we designed and realized a 1 hour experience where the users, in group of 6 people, have to accomplish a series of tasks in order to complete the mission.
Many actors were scouted and involved in the event.

Furthermore I handled th communication and promotion of the Arena, that hosts soft air teams and beginners for team battles and war games.

TEAM Lorenzo Tutino, Luca Monziani (owner, scenic design, HR), Luca Palmiero (video operator)
CLIENT  Softair Indoor Arena
KEY ACTIVITY planification, experience design, budgeting, communication, task administration
YEAR  2010-2012